Stein.world is a new free-to-play real-time browser based MMORPG with many common features of the MMO and multiplayer genre: a persistent and diverse 2d pixel fantasy world, hundreds of quests and cool items, dungeons, crafting, server rankings and much more to come. In addition, all it takes to embark on this online RPG adventure is a device with a modern internet browser installed. Play on PC (Windows, mac OS or Linux), a tablet or mobile device (Android or iOS).
It's as simple as opening a website in your browser – because that's literally all you have to do!
What originally started as a small and fun hobby project and exercise in HTML5 coding has slowly evolved into a popular full blown F2P retro MMORPG experience. The player can embark on numerous adventures and fight a variety of different enemies and monsters. They are able to learn various professions like mining, herbalism or tailoring in order to craft epic pieces of equipment and consumables. They can trade with each other, chat or unite in a group of up to five people to face the numerous threats of the dungeons & wave dungeons together. Stein.world offers a wide range of different types of items, so players can customize their character and classes to their liking. There is no strict class system within the game; the items themselves dictate the play style. That and much more awaits players within stein.world, while they’re on their epic quest to recover their lost family heirloom: the eponymous family beer stein. In addition the 2D fantasy RPG stein.world is theoretically capable of running on any device or smartphone that can run a modern internet browser. The online browser game does not require any download, plugin or add-on. “Play anywhere, at any time, on anything.”
A new and unique browser game concept – developed closely with the best community. Stein.world is an entirely free-2-play web MMORPG in an old-school 2D pixel look (16 bit). The top role-playing game relies on an active action combat system, meaning the player needs to dodge and execute attacks actively. Aside from the already implemented RPG features the game is continually expanded with regular content updates. The next patch will introduce a housing and farming system that will allow players to maintain their own farm. Alongside the introduction of corresponding professions, players will have even more possibilities to prepare for their dangerous adventures. Those possibilities include cooking buff food or brewing their own potions from the crop yields of their own farms. In addition of the gameplay expansions the developers behind stein.world are currently working on optimizing the UI and controls for the mobile experience of the web game as well as developing dedicated client apps for Android and iOS. Stein.world is an entirely free2play MMORPG game. There are no pay walls for any of the already existing or upcoming gameplay features. The MMORPG game offers a fair pay to skip model for some of the gameplay elements. There is no option to buy better equipment for real life currency. The aim of the studio is to avoid splitting the player base and to avoid creating a pay to win environment like many other browser and web games do.
We had some minor fixes and adjustments with two hotfixes over the last weeks, which increase the stability of our MMORPG and also added some quality of life.
This is the latest update of our stein.world roadmap. It contains all the information, what new things happened, including map updates, renewed events and general improvements. Besides that we also added some of the old bigger goals like new professions and PvP, so that this roadmap can serve as better reference for suggestions which are not already planned.
There happened a lot of smaller improvements and bugfixes over the last few weeks, which make sense to justify to be released as a new patch instead of a hotfix. Some of them are long running issues, I finally found time to fix or adjust.
An up to date plan of whats planned for stein.world. It contains way more details about the upcoming features for our indie mmorpg then the previous roadmap which is already quite outdated.
We moved the games infrastructure to a new system, which hopefully resolves our issues where some servers could not be connected to (especially Europe). Besides that we did some bigger changes for our Moderation Tools.