This is a small hotfix patch, which fixes some problems and tries out some stability improvements for the service.
We updated the easter event for this year and added some improvements to the game.
Get Lucky with the new St. Patrick's Day Items! Besides that some minor improvements for the UI were added.
Today's patch contains some balancing changes for quests. This should help new players and remove some points in the leveling process, where progress got unreasonably hard.
We added a valentine content to the shop, which is available throughout February. Besides that we added some visual improvements which should make some player activities clearer and also improve performance a bit. We choose to do another minor release, as Hotfix patches reached a ridiculous amount, which may be a bit more fitting for the amount of content we added.
We added some balancing changes to address the issues of that the game just gets way to hard at a certain point.
To give a better overview of what is planned next for Stein, I created this little roadmap for you. Be aware, this roadmap only shows our current plan and can change at any time!
We released a hotfix, to address most of the latest bugs, which got introduced with the v0.3.18c patch. If you find more, please report them through
/bug command in chat, the bug button in the options or in our Discord server.
We added better controls for mobile and desktop, together with a lot of other game feedback like new sounds and visuals. Calling this a hotfix is probably an understatement. Have fun!
We reworked the existing classes and added Hunter, Warlock and Shaman as new classes. This allows us to introduce PvP to stein.world which you can already get a first taste of, by challenging other players to a duel!