In Interact mode you can now move and interact with NPCs and object by taping on the screen.
In Fight mode you select a target by taping on the screen and activate the items by taping on them in the quick bar.
While in Fight mode you have a arrow buttons to move your character.
If you want to switch back or prefer to tap to attack and/or swipe to move, you can change the controls back in the Interface options.
We increased performance for some visuals.
You now receive your login reward in mail, when you claim it and your inventory is full.
User-Interface:
New sounds for starting and finish quests.
New sound effect for completing a dungeon.
New sound effect for defeating a boss.
Completing a quest now shows a banner, which quest you completed.
Items you receive as quest rewards now pop up on your screen and there is an animation which shows them going to your inventory.
Experience bar now has a animation if you receive XP.
Enemies and critters now have sounds when they die.
Collectibles now have sounds when they get picked up or get destroyed.
Cooldown is now displayed as a circular animation. This should improve visibility of completed Cooldowns.
There is now an animation for picked up items, that visualize them going to your inventory.
Changed the default font size in chat to be bigger and more readable.
Bug Fixes:
Fixed a bug where you could run into invisible walls in certain circumstances.
Fixed a bug where you could not see the guild chat after reloading.
Fixed a bug where you could get invincible through 'Flame Rush'.
Level 10 and level 20 epic items are now correctly bind on pickup.
Fixed a bug where a totem visual could not be loaded.
Fixed a bug where totems could not miss.
Fixed a bug where your player did not change its orientation when targeting diagonal.
Fixed a bug where you could not click/target some of the areas you could see on your screen.
Fixed a bug where some of the buyable items from traders did not have a minimum level.
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